Games Development - Final Project
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5H6csKLWSahLCSf7I4KWCWxtInPojsfgt8w1aw6k1frPJj4XhX_9rY9YbegS3NXsZwXcOIp89PO0LOXXSePATXo7KJL5NEQ83rCvaOeQB9yOUN0Ioh6tt1op9LFCLo9eAcp0vQs5ooneZ/s640/Blog+Thumb_GD-FP.png)
15.04.20 - 26.07.20 (Week 1 - Week 15) Tamara Audrey Saputra (0335846) Games Development Final Project Instruction Final Project Game Proposal In our first week, we were told to come up with a game idea for our final project. I came up with this proposal which was inspired by a movie called Exit. After sometimes, the mechanics of the game slowly changed because I realize it was too complicated. The changes can be seen in the current Game Design Document (GDD). Game Design Document Level Designs fig 1: Level 1 Design - Sketch fig 2: Level 2 Design - Sketch fig 3: Level 3 Design - Sketch Creating Assets After noting down all of the needed assets, I proceed to make the spritesheet and objects on Illustrator. Character Design fig 4: Character process fig 5: Character process fig 6: Character Spritesheet fig 7: NPC Spritesheet Environment Design Below are the assets